Asset packs
$39–49
GLB + instance JSON · one-time ZIP
- Archviz floors (10–20 m) or game corridors + plaza
- Palette JSON, lookdev PNGs, commercial license
For production teams
Archviz floors, game environments, and fabrication pipelines all hit the same wall: regular grids read as CG the moment the camera moves. Aperiodic monotile patches give you coherent variation without a visible repeat unit. We ship finished asset packs, a Blender add-on, and a hosted API for custom masks at production tile counts.
$39–49
GLB + instance JSON · one-time ZIP
$99/mo
Up to 400,000 tiles per job
Custom
Multiple seats · SLA · custom integration
We are actively talking to small studios, not waiting for SEO alone.
If you are an environment lead, archviz director, or tools TD, we will send a relevant sample pack and a 15-minute walkthrough of the Blender → GLB workflow. Reply with your engine (Blender / Unreal / Unity / CAD) and a typical floor or panel size.